The slides for the December 8 Freeport workshop are now online:
A Brief Introduction to TPCK and SAMR
My thanks to all participants in the workshop – I hope your travels in Maine were informative and productive.
The slides for the December 8 Freeport workshop are now online:
A Brief Introduction to TPCK and SAMR
My thanks to all participants in the workshop – I hope your travels in Maine were informative and productive.
The slides for my November 23-25 sessions in Malmö, Göteborg, and Stockholm are now online:
Metaphors, Models, and Flows: Elements for a Cartography of Technology In Learning
It has been wonderful to have the opportunity to discuss these topics with Swedish educators – I hope to be able to do so again soon.
The slides from my November 22 Malmö workshops are now online:
My thanks to all workshop participants – your enthusiasm and willingness to engage challenging questions have made it a pleasure to work with you.
The slides for my November 21 presentation in Malmö are now online:
Education, Technology, and Change: SAMR and TPCK in Context
It was a pleasure to have the opportunity to share these models and approaches with you – I look forward to hearing more about your future uses of technology in education.
The slides for my October 31 presentation in Göteborg are now online:
Four Variations On S.A.M.R. (And Three Fugues)
My thanks to all for coming to this session – it was great to have the opportunity to continue the conversations begun last year.
The slides for my presentations in Botkyrka and Danderyd on SAMR and TPCK are now online:
My thanks to all participants in these sessions – I look forward to seeing the future development of your initiatives.
The slides for my presentations on SAMR and Change are now online:
My thanks to everyone from Västerås and Norrköping who participated in these events – it was an honor and a pleasure to join you for these sessions.
My podcast series on games in education, Game and Learn, is currently being featured in the header for iTunes U:
It feels pretty good to be in the company of National Geographic, The Open University, Stanford University, PRI, and UCTV today…
The slides from my workshop and presentation at the 2011 NMC Summer Conference are now online:
My thanks go out to the conference organizers, and to everyone who participated in the sessions – as always at NMC, I returned with a wealth of new ideas to think about and develop over the coming months.
When I wrapped up the work on mobile computing that led to the metaphor of the lively sketchbook, it was not clear whether new tablet-type devices like the iPad would fall into the same category. Having now had a chance to study the iPad in use for over a year, it is clear that it must be counted as a mobile device. To distinguish between mobile and portable devices, we have to consider three distinct characteristics of mobile devices:
Given these three characteristics, mobile devices actively define a continuum in user activities, where information and tools relevant to what I was doing in the past flow continuously into my current activities and location, and in turn help define what I will be doing next. There is no “I’ll try to remember to look that up later” or “I wish I could rough that out now, but I don’t have the tools.” This capability can best be comprehended by education users – and probably all users – by shifting metaphors away from those used for traditional computers.
I created one such metaphor in the form of the “lively sketchbook”, which views mobile devices as powerful creative objects, operating in a fashion analogous to traditional notebooks or sketchbooks. The metaphor has held up well in my work over the past year, and has served as the basis for fruitful research. I have found that this metaphor works best, though, if it is supplemented by a second metaphor: that of the mobile device as “curiosity amplifier”. This metaphor, coined by John Seely Brown, focuses on mobile devices’ capacity to always present users with sources of information that can answer a question – and provide the basis for immediate exploration that can go beyond supplying data to building knowledge.
The simplest approach to thinking about the features of a curiosity amplifier focuses on the features displayed in existing apps that go beyond their counterparts on the desktop, and incorporate mobile-specific affordances – just to list a few examples worthy of exploration:
The list of possibilities could go on much longer – but throughout, the key common element is that these are not just desktop apps ported to mobile devices: they rely intimately upon the defining affordances of these devices to provide enhanced and unique functionality.
The curiosity amplifier comes into its own most effectively when it is used to integrate multiple sources of information into a format suitable for mobile consumption. Two apps illustrate this aspect particularly well. The first one, Flipboard, presents info streams formatted as a magazine: if a source has a feed (which means most news sources, online magazines, social networks, blogs, wikis…), it can be digested and reformatted by Flipboard into a mobile-friendly form. The second app, Zite, does the same, but with one crucial difference: instead of presenting you with the information sources you already know about, it searches for other information sources that might prove of interest to you, and contextualizes and presents them appropriately. I knew I was going to like Zite when, after launching it, and supplying it with links to my bookmark archives and the blogs and Twitter streams I read, it proceeded to suggest an article that answered a question I had not gotten around to addressing yet – and two other articles that answered questions that had not occurred to me yet, but should have.
In my next blog post, I’ll return to the lively sketchbook and outline an app set that can serve as the basis for its implementation on the iPad, in much the same way that my earlier post did for the iPhone.